Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 957
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Gigantamax
Rock Fire
Its G-Max move is Rock
A Max Battle is fought with three, and each one has a different job.
Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 957
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Blissey
Normal
Pound / Wild Charge
53s standing
50s to Dynamax
Stands in front and puts up Max Guard.
Healer
Chansey
Normal
Pound / Psychic
67 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Inteleon Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 957
50s to Dynamax
Kingler Gigantamax
Mud Shot / Crabhammer
Water
Damage per Max Attack: 881
50s to Dynamax
Excadrill
Mud Shot / Earthquake
Ground
Damage per Max Attack: 726
50s to Dynamax
Sandaconda Gigantamax
Mud Shot / Earth Power
Ground
Damage per Max Attack: 750
50s to Dynamax
Blastoise Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 643
50s to Dynamax
Starmie
Water Gun / Hydro Pump
Water
Damage per Max Attack: 605
50s to Dynamax
Flygon
Sand Attack / Earthquake
Ground
Damage per Max Attack: 591
50s to Dynamax
Omastar
Water Gun / Hydro Pump
Water
Damage per Max Attack: 597
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
Damage per Max Attack: 591
50s to Dynamax
Urshifu (Rapid strike) Gigantamax
Waterfall / Dynamic Punch
Water
Damage per Max Attack: 929
100s to Dynamax
Gyarados
Waterfall / Hydro Pump
Water
Damage per Max Attack: 677
100s to Dynamax
Drizzile
Water Gun / Surf
Water
Damage per Max Attack: 540
50s to Dynamax
Stands in front and puts up Max Guard.
Blissey
Pound / Wild Charge
Normal
53s standing
50s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
49s standing
150s to Dynamax
Regirock
Rock Throw / Earthquake
Rock
44s standing
100s to Dynamax
Rhydon
Mud-Slap / Earthquake
Ground
41s standing
150s to Dynamax
Urshifu (Rapid strike) Gigantamax
Waterfall / Dynamic Punch
Water
41s standing
100s to Dynamax
Chansey
Pound / Psychic
Normal
40s standing
50s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
40s standing
50s to Dynamax
Suicune
Water Gun / Hydro Pump
Water
40s standing
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
39s standing
100s to Dynamax
Milotic
Waterfall / Surf
Water
36s standing
100s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
36s standing
50s to Dynamax
Latias
Dragon Breath / Aura Sphere
Dragon
36s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Wild Charge
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Psychic
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Scald
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Mud Shot / Trailblaze
Ground
37 HP per Max Spirit
50s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
36 HP per Max Spirit
150s to Dynamax
Entei
Fire Spin / Scorching Sands
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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