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Metapod

Dynamax

Bug

The ideal party

A Max Battle is fought with three, and each one has a different job.

Attacker

Cinderace

Gigantamax Fire

Tackle / Blast Burn

Damage per Max Attack: 1,224

50s to Dynamax

Fills the meter fast and unloads the Max Attacks.

Wall

Blissey

Normal

Pound / Hyper Beam

66s standing

50s to Dynamax

Stands in front and puts up Max Guard.

Healer

Chansey

Normal

Pound / Hyper Beam

67 HP per Max Spirit

50s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

Full ranking

Fills the meter fast and unloads the Max Attacks.

  1. 1

    Cinderace Gigantamax

    Tackle / Blast Burn

    Fire

    Damage per Max Attack: 1,224

    50s to Dynamax

  2. 2

    Charizard Gigantamax

    Dragon Breath / Blast Burn

    Fire

    Damage per Max Attack: 1,152

    50s to Dynamax

  3. 3

    Zacian (Crowned sword)

    Metal Claw / Behemoth Blade

    Steel

    Damage per Max Attack: 817

    50s to Dynamax

  4. 4

    Centiskorch Gigantamax

    Bug Bite / Heat Wave

    Fire

    Damage per Max Attack: 1,137

    50s to Dynamax

  5. 5

    Darmanitan (Standard)

    Fire Fang / Overheat

    Fire

    Damage per Max Attack: 1,046

    100s to Dynamax

  6. 6

    Moltres

    Fire Spin / Fly

    Fire

    Damage per Max Attack: 1,001

    100s to Dynamax

  7. 7

    Flareon

    Fire Spin / Overheat

    Fire

    Damage per Max Attack: 983

    100s to Dynamax

  8. 8

    Zamazenta (Crowned shield)

    Metal Claw / Behemoth Bash

    Steel

    Damage per Max Attack: 624

    50s to Dynamax

  9. 9

    Inteleon Gigantamax

    Pound / Hydro Cannon

    Water

    Damage per Max Attack: 838

    50s to Dynamax

  10. 10

    Magmortar

    Fire Spin / Fire Blast

    Fire

    Damage per Max Attack: 986

    100s to Dynamax

  11. 11

    Entei

    Fire Spin / Overheat

    Fire

    Damage per Max Attack: 941

    100s to Dynamax

  12. 12

    Gengar Gigantamax

    Lick / Shadow Ball

    Ghost

    Damage per Max Attack: 835

    50s to Dynamax

Stands in front and puts up Max Guard.

  1. 1

    Blissey

    Pound / Hyper Beam

    Normal

    66s standing

    50s to Dynamax

  2. 2

    Lugia

    Extrasensory / Aeroblast

    Psychic

    57s standing

    100s to Dynamax

  3. 3

    Chansey

    Pound / Hyper Beam

    Normal

    51s standing

    50s to Dynamax

  4. 4

    Regirock

    Rock Throw / Stone Edge

    Rock

    47s standing

    100s to Dynamax

  5. 5

    Regice

    Lock-On / Blizzard

    Normal

    47s standing

    50s to Dynamax

  6. 6

    Zamazenta (Crowned shield)

    Metal Claw / Behemoth Bash

    Steel

    45s standing

    50s to Dynamax

  7. 7

    Snorlax Gigantamax

    Lick / Hyper Beam

    Normal

    45s standing

    50s to Dynamax

  8. 8

    Registeel

    Metal Claw / Flash Cannon

    Steel

    43s standing

    50s to Dynamax

  9. 9

    Suicune

    Water Gun / Hydro Pump

    Water

    42s standing

    50s to Dynamax

  10. 10

    Ho-Oh (S)

    Incinerate / Brave Bird

    Fire

    42s standing

    250s to Dynamax

  11. 11

    Umbreon

    Snarl / Foul Play

    Dark

    42s standing

    100s to Dynamax

  12. 12

    Eternatus

    Poison Jab / Dynamax Cannon

    Poison

    41s standing

    100s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

  1. 1

    Blissey

    Pound / Hyper Beam

    Normal

    69 HP per Max Spirit

    50s to Dynamax

  2. 2

    Chansey

    Pound / Hyper Beam

    Normal

    67 HP per Max Spirit

    50s to Dynamax

  3. 3

    Wailord

    Water Gun / Surf

    Water

    49 HP per Max Spirit

    50s to Dynamax

  4. 4

    Snorlax Gigantamax

    Lick / Hyper Beam

    Normal

    46 HP per Max Spirit

    50s to Dynamax

  5. 5

    Vaporeon

    Water Gun / Hydro Pump

    Water

    39 HP per Max Spirit

    50s to Dynamax

  6. 6

    Lapras Gigantamax

    Psywave / Sparkling Aria

    Ice

    39 HP per Max Spirit

    50s to Dynamax

  7. 7

    Wailmer

    Water Gun / Heavy Slam

    Water

    39 HP per Max Spirit

    50s to Dynamax

  8. 8

    Eternatus

    Poison Jab / Dynamax Cannon

    Poison

    38 HP per Max Spirit

    100s to Dynamax

  9. 9

    Melmetal Gigantamax

    Thunder Shock / Rock Slide

    Steel

    38 HP per Max Spirit

    50s to Dynamax

  10. 10

    Greedent

    Tackle / Body Slam

    Normal

    37 HP per Max Spirit

    50s to Dynamax

  11. 11

    Entei

    Fire Spin / Overheat

    Fire

    36 HP per Max Spirit

    100s to Dynamax

  12. 12

    Rhyperior

    Smack Down / Rock Wrecker

    Rock

    36 HP per Max Spirit

    100s to Dynamax

How this is worked out

The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.

Mechanics and capabilities from the PokeMiners Game Master.