Attacker
Excadrill
Ground
Mud Shot / Earthquake
Damage per Max Attack: 491
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Electric
A Max Battle is fought with three, and each one has a different job.
Attacker
Excadrill
Ground
Mud Shot / Earthquake
Damage per Max Attack: 491
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Rhyperior
Ground
Mud-Slap / Earthquake
47s standing
150s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Hyper Beam
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Excadrill
Mud Shot / Earthquake
Ground
Damage per Max Attack: 491
50s to Dynamax
Sandaconda Gigantamax
Mud Shot / Earth Power
Ground
Damage per Max Attack: 507
50s to Dynamax
Flygon
Sand Attack / Earthquake
Ground
Damage per Max Attack: 400
50s to Dynamax
Inteleon Gigantamax
Pound / Hydro Cannon
Water
Damage per Max Attack: 405
50s to Dynamax
Gengar Gigantamax
Lick / Shadow Ball
Ghost
Damage per Max Attack: 403
50s to Dynamax
Urshifu (Single strike) Gigantamax
Sucker Punch / Dynamic Punch
Dark
Damage per Max Attack: 393
50s to Dynamax
Kingler Gigantamax
Mud Shot / Crabhammer
Water
Damage per Max Attack: 373
50s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
Damage per Max Attack: 333
100s to Dynamax
Rillaboom Gigantamax
Scratch / Earth Power
Grass
Damage per Max Attack: 371
50s to Dynamax
Cinderace Gigantamax
Tackle / Pyroball
Fire
Damage per Max Attack: 370
50s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
Damage per Max Attack: 465
150s to Dynamax
Hatterene Gigantamax
Psycho Cut / Psychic
Fairy
Damage per Max Attack: 368
50s to Dynamax
Stands in front and puts up Max Guard.
Rhyperior
Mud-Slap / Earthquake
Ground
47s standing
150s to Dynamax
Flygon
Sand Attack / Earthquake
Ground
40s standing
50s to Dynamax
Rhydon
Mud-Slap / Earthquake
Ground
40s standing
150s to Dynamax
Blissey
Pound / Hyper Beam
Normal
34s standing
50s to Dynamax
Sandaconda Gigantamax
Mud Shot / Earth Power
Ground
33s standing
50s to Dynamax
Appletun Gigantamax
Bullet Seed / Outrage
Grass
32s standing
100s to Dynamax
Excadrill
Mud Shot / Earthquake
Ground
32s standing
50s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
31s standing
100s to Dynamax
Latias
Dragon Breath / Aura Sphere
Dragon
29s standing
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
26s standing
50s to Dynamax
Regirock
Lock-On / Earthquake
Normal
25s standing
50s to Dynamax
Raikou
Thunder Shock / Aura Sphere
Electric
25s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Hyper Beam
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Psywave / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Scald
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Hyper Beam
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Mud Shot / Body Slam
Ground
37 HP per Max Spirit
50s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
36 HP per Max Spirit
150s to Dynamax
Entei
Fire Spin / Scorching Sands
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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