Attacker
Zacian (Crowned sword)
Steel
Metal Claw / Behemoth Blade
Damage per Max Attack: 771
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Dark Ice
A Max Battle is fought with three, and each one has a different job.
Attacker
Zacian (Crowned sword)
Steel
Metal Claw / Behemoth Blade
Damage per Max Attack: 771
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Zamazenta (Crowned shield)
Steel
Metal Claw / Behemoth Bash
44s standing
50s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Dazzling Gleam
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
Damage per Max Attack: 771
50s to Dynamax
Gallade
Low Kick / Close Combat
Fighting
Damage per Max Attack: 896
50s to Dynamax
Hitmonlee
Low Kick / Close Combat
Fighting
Damage per Max Attack: 850
50s to Dynamax
Machamp Gigantamax
Karate Chop / Dynamic Punch
Fighting
Damage per Max Attack: 1,138
100s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
Damage per Max Attack: 589
50s to Dynamax
Alakazam
Counter / Focus Blast
Fighting
Damage per Max Attack: 847
100s to Dynamax
Machoke
Low Kick / Dynamic Punch
Fighting
Damage per Max Attack: 683
50s to Dynamax
Electivire
Low Kick / Flamethrower
Fighting
Damage per Max Attack: 782
50s to Dynamax
Passimian
Counter / Superpower
Fighting
Damage per Max Attack: 842
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
Damage per Max Attack: 689
50s to Dynamax
Cinderace Gigantamax
Tackle / Focus Blast
Fire
Damage per Max Attack: 723
50s to Dynamax
Urshifu (Rapid strike) Gigantamax
Counter / Dynamic Punch
Water
Damage per Max Attack: 481
100s to Dynamax
Stands in front and puts up Max Guard.
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
44s standing
50s to Dynamax
Blissey
Pound / Dazzling Gleam
Normal
40s standing
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39s standing
50s to Dynamax
Regice
Rock Smash / Focus Blast
Fighting
37s standing
150s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
36s standing
50s to Dynamax
Registeel
Metal Claw / Focus Blast
Steel
35s standing
50s to Dynamax
Walrein
Waterfall / Earthquake
Water
34s standing
100s to Dynamax
Suicune
Water Gun / Hydro Pump
Water
34s standing
50s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
32s standing
50s to Dynamax
Urshifu (Rapid strike) Gigantamax
Counter / Dynamic Punch
Water
32s standing
100s to Dynamax
Coalossal Gigantamax
Fire Spin / Rock Slide
Rock
31s standing
100s to Dynamax
Chansey
Pound / Dazzling Gleam
Normal
31s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Dazzling Gleam
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Dazzling Gleam
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Superpower
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Heavy Slam
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Tackle / Body Slam
Normal
37 HP per Max Spirit
50s to Dynamax
Rhyperior
Smack Down / Superpower
Rock
36 HP per Max Spirit
100s to Dynamax
Entei
Fire Spin / Overheat
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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