Attacker
Gengar
Gigantamax Ghost
Lick / Shadow Ball
Damage per Max Attack: 863
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Steel Psychic
A Max Battle is fought with three, and each one has a different job.
Attacker
Gengar
Gigantamax Ghost
Lick / Shadow Ball
Damage per Max Attack: 863
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Zamazenta (Crowned shield)
Steel
Metal Claw / Behemoth Bash
122s standing
50s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Wild Charge
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Gengar Gigantamax
Lick / Shadow Ball
Ghost
Damage per Max Attack: 863
50s to Dynamax
Urshifu (Single strike) Gigantamax
Sucker Punch / Payback
Dark
Damage per Max Attack: 842
50s to Dynamax
Cinderace Gigantamax
Tackle / Blast Burn
Fire
Damage per Max Attack: 792
50s to Dynamax
Grimmsnarl Gigantamax
Sucker Punch / Foul Play
Dark
Damage per Max Attack: 757
50s to Dynamax
Hydreigon
Bite / Brutal Swing
Dark
Damage per Max Attack: 660
50s to Dynamax
Excadrill
Mud Shot / Earthquake
Ground
Damage per Max Attack: 657
50s to Dynamax
Charizard Gigantamax
Dragon Breath / Blast Burn
Fire
Damage per Max Attack: 745
50s to Dynamax
Haunter
Lick / Shadow Ball
Ghost
Damage per Max Attack: 579
50s to Dynamax
Sandaconda Gigantamax
Mud Shot / Earth Power
Ground
Damage per Max Attack: 679
50s to Dynamax
Centiskorch Gigantamax
Bug Bite / Heat Wave
Fire
Damage per Max Attack: 735
50s to Dynamax
Darmanitan (Standard)
Fire Fang / Overheat
Fire
Damage per Max Attack: 677
100s to Dynamax
Metagross
Shadow Claw / Earthquake
Ghost
Damage per Max Attack: 552
50s to Dynamax
Stands in front and puts up Max Guard.
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
122s standing
50s to Dynamax
Registeel
Metal Claw / Focus Blast
Steel
118s standing
50s to Dynamax
Blissey
Pound / Wild Charge
Normal
113s standing
50s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
110s standing
50s to Dynamax
Lugia
Dragon Tail / Hydro Pump
Dragon
97s standing
100s to Dynamax
Metagross
Shadow Claw / Earthquake
Ghost
95s standing
50s to Dynamax
Corviknight Gigantamax
Sand Attack / Payback
Flying
94s standing
50s to Dynamax
Suicune
Snarl / Hydro Pump
Dark
92s standing
100s to Dynamax
Ho-Oh (S)
Incinerate / Sacred Fire
Fire
91s standing
250s to Dynamax
Chansey
Pound / Hyper Beam
Normal
86s standing
50s to Dynamax
Milotic
Waterfall / Surf
Water
83s standing
100s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
79s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Wild Charge
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Scald
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Bite / Crunch
Dark
37 HP per Max Spirit
50s to Dynamax
Entei
Fire Spin / Overheat
Fire
36 HP per Max Spirit
100s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
36 HP per Max Spirit
150s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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