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Combee

Dynamax

Bug Flying

The ideal party

A Max Battle is fought with three, and each one has a different job.

Attacker

Rhyperior

Rock

Smack Down / Rock Wrecker

Damage per Max Attack: 1,494

100s to Dynamax

Fills the meter fast and unloads the Max Attacks.

Wall

Zamazenta (Crowned shield)

Steel

Metal Claw / Behemoth Bash

187s standing

50s to Dynamax

Stands in front and puts up Max Guard.

Healer

Blissey

Normal

Pound / Wild Charge

69 HP per Max Spirit

50s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

Full ranking

Fills the meter fast and unloads the Max Attacks.

  1. 1

    Rhyperior

    Smack Down / Rock Wrecker

    Rock

    Damage per Max Attack: 1,494

    100s to Dynamax

  2. 2

    Gigalith

    Smack Down / Meteor Beam

    Rock

    Damage per Max Attack: 1,407

    100s to Dynamax

  3. 3

    Cinderace Gigantamax

    Tackle / Blast Burn

    Fire

    Damage per Max Attack: 1,187

    50s to Dynamax

  4. 4

    Toxtricity (Low key) Gigantamax

    Spark / Wild Charge

    Electric

    Damage per Max Attack: 1,121

    50s to Dynamax

  5. 5

    Zapdos

    Thunder Shock / Ancient Power

    Electric

    Damage per Max Attack: 978

    50s to Dynamax

  6. 6

    Omastar

    Rock Throw / Rock Slide

    Rock

    Damage per Max Attack: 1,296

    100s to Dynamax

  7. 7

    Electivire

    Thunder Shock / Wild Charge

    Electric

    Damage per Max Attack: 963

    50s to Dynamax

  8. 8

    Charizard Gigantamax

    Dragon Breath / Blast Burn

    Fire

    Damage per Max Attack: 1,117

    50s to Dynamax

  9. 9

    Raikou

    Thunder Shock / Wild Charge

    Electric

    Damage per Max Attack: 934

    50s to Dynamax

  10. 10

    Zacian (Crowned sword)

    Metal Claw / Behemoth Blade

    Steel

    Damage per Max Attack: 792

    50s to Dynamax

  11. 11

    Jolteon

    Thunder Shock / Zap Cannon

    Electric

    Damage per Max Attack: 901

    50s to Dynamax

  12. 12

    Regirock

    Rock Throw / Stone Edge

    Rock

    Damage per Max Attack: 1,133

    100s to Dynamax

Stands in front and puts up Max Guard.

  1. 1

    Zamazenta (Crowned shield)

    Metal Claw / Behemoth Bash

    Steel

    187s standing

    50s to Dynamax

  2. 2

    Ho-Oh (S)

    Incinerate / Brave Bird

    Fire

    175s standing

    250s to Dynamax

  3. 3

    Zacian (Crowned sword)

    Metal Claw / Behemoth Blade

    Steel

    155s standing

    50s to Dynamax

  4. 4

    Corviknight Gigantamax

    Sand Attack / Sky Attack

    Flying

    144s standing

    50s to Dynamax

  5. 5

    Moltres

    Fire Spin / Fly

    Fire

    128s standing

    100s to Dynamax

  6. 6

    Registeel

    Metal Claw / Zap Cannon

    Steel

    113s standing

    50s to Dynamax

  7. 7

    Charizard Gigantamax

    Dragon Breath / Blast Burn

    Fire

    111s standing

    50s to Dynamax

  8. 8

    Blissey

    Pound / Wild Charge

    Normal

    108s standing

    50s to Dynamax

  9. 9

    Eternatus

    Poison Jab / Dynamax Cannon

    Poison

    108s standing

    100s to Dynamax

  10. 10

    Melmetal Gigantamax

    Thunder Shock / Rock Slide

    Steel

    105s standing

    50s to Dynamax

  11. 11

    Articuno

    Frost Breath / Ancient Power

    Ice

    103s standing

    100s to Dynamax

  12. 12

    Coalossal Gigantamax

    Smack Down / Rock Slide

    Rock

    101s standing

    100s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

  1. 1

    Blissey

    Pound / Wild Charge

    Normal

    69 HP per Max Spirit

    50s to Dynamax

  2. 2

    Chansey

    Pound / Hyper Beam

    Normal

    67 HP per Max Spirit

    50s to Dynamax

  3. 3

    Wailord

    Rollout / Blizzard

    Rock

    49 HP per Max Spirit

    150s to Dynamax

  4. 4

    Snorlax Gigantamax

    Lick / Hyper Beam

    Normal

    46 HP per Max Spirit

    50s to Dynamax

  5. 5

    Lapras Gigantamax

    Psywave / Blizzard

    Ice

    39 HP per Max Spirit

    50s to Dynamax

  6. 6

    Vaporeon

    Water Gun / Hydro Pump

    Water

    39 HP per Max Spirit

    50s to Dynamax

  7. 7

    Wailmer

    Rollout / Heavy Slam

    Rock

    39 HP per Max Spirit

    150s to Dynamax

  8. 8

    Eternatus

    Poison Jab / Dynamax Cannon

    Poison

    38 HP per Max Spirit

    100s to Dynamax

  9. 9

    Melmetal Gigantamax

    Thunder Shock / Rock Slide

    Steel

    38 HP per Max Spirit

    50s to Dynamax

  10. 10

    Greedent

    Tackle / Body Slam

    Normal

    37 HP per Max Spirit

    50s to Dynamax

  11. 11

    Rhyperior

    Smack Down / Rock Wrecker

    Rock

    36 HP per Max Spirit

    100s to Dynamax

  12. 12

    Entei

    Fire Spin / Overheat

    Fire

    36 HP per Max Spirit

    100s to Dynamax

How this is worked out

The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.

Mechanics and capabilities from the PokeMiners Game Master.