Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 994
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Ground Rock
A Max Battle is fought with three, and each one has a different job.
Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 994
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Blissey
Normal
Pound / Psychic
30s standing
50s to Dynamax
Stands in front and puts up Max Guard.
Healer
Chansey
Normal
Pound / Psychic
67 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Inteleon Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 994
50s to Dynamax
Kingler Gigantamax
Metal Claw / Crabhammer
Water
Damage per Max Attack: 915
50s to Dynamax
Rillaboom Gigantamax
Scratch / Drum Beating
Grass
Damage per Max Attack: 912
50s to Dynamax
Venusaur Gigantamax
Vine Whip / Frenzy Plant
Grass
Damage per Max Attack: 765
50s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
Damage per Max Attack: 606
50s to Dynamax
Flapple Gigantamax
Dragon Breath / Seed Bomb
Grass
Damage per Max Attack: 822
50s to Dynamax
Blastoise Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 668
50s to Dynamax
Starmie
Water Gun / Hydro Pump
Water
Damage per Max Attack: 628
50s to Dynamax
Omastar
Water Gun / Hydro Pump
Water
Damage per Max Attack: 620
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
Damage per Max Attack: 614
50s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
Damage per Max Attack: 463
50s to Dynamax
Urshifu (Rapid strike) Gigantamax
Waterfall / Dynamic Punch
Water
Damage per Max Attack: 965
100s to Dynamax
Stands in front and puts up Max Guard.
Blissey
Pound / Psychic
Normal
30s standing
50s to Dynamax
Lugia
Extrasensory / Hydro Pump
Psychic
28s standing
100s to Dynamax
Chansey
Pound / Psychic
Normal
23s standing
50s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
22s standing
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
21s standing
50s to Dynamax
Suicune
Water Gun / Hydro Pump
Water
20s standing
50s to Dynamax
Corviknight Gigantamax
Sand Attack / Iron Head
Flying
20s standing
50s to Dynamax
Registeel
Metal Claw / Flash Cannon
Steel
19s standing
50s to Dynamax
Umbreon
Snarl / Foul Play
Dark
19s standing
100s to Dynamax
Uxie
Extrasensory / Future Sight
Psychic
19s standing
100s to Dynamax
Urshifu (Rapid strike) Gigantamax
Waterfall / Dynamic Punch
Water
19s standing
100s to Dynamax
Milotic
Waterfall / Surf
Water
18s standing
100s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Psychic
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Psychic
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Scald
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Double Iron Bash
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Bullet Seed / Trailblaze
Grass
37 HP per Max Spirit
100s to Dynamax
Rhyperior
Mud-Slap / Surf
Ground
36 HP per Max Spirit
150s to Dynamax
Entei
Fire Spin / Scorching Sands
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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