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Sableye

Dynamax

Dark Ghost

The ideal party

A Max Battle is fought with three, and each one has a different job.

Attacker

Hatterene

Gigantamax Fairy

Psycho Cut / Dazzling Gleam

Damage per Max Attack: 768

50s to Dynamax

Fills the meter fast and unloads the Max Attacks.

Wall

Blissey

Normal

Pound / Dazzling Gleam

71s standing

50s to Dynamax

Stands in front and puts up Max Guard.

Healer

Chansey

Normal

Pound / Dazzling Gleam

67 HP per Max Spirit

50s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

Full ranking

Fills the meter fast and unloads the Max Attacks.

  1. 1

    Hatterene Gigantamax

    Psycho Cut / Dazzling Gleam

    Fairy

    Damage per Max Attack: 768

    50s to Dynamax

  2. 2

    Zacian (Crowned sword)

    Metal Claw / Play Rough

    Steel

    Damage per Max Attack: 514

    50s to Dynamax

  3. 3

    Zamazenta (Crowned shield)

    Metal Claw / Behemoth Bash

    Steel

    Damage per Max Attack: 393

    50s to Dynamax

  4. 4

    Inteleon Gigantamax

    Water Gun / Hydro Cannon

    Water

    Damage per Max Attack: 528

    50s to Dynamax

  5. 5

    Gengar Gigantamax

    Lick / Shadow Ball

    Ghost

    Damage per Max Attack: 526

    50s to Dynamax

  6. 6

    Grimmsnarl Gigantamax

    Sucker Punch / Play Rough

    Dark

    Damage per Max Attack: 461

    50s to Dynamax

  7. 7

    Urshifu (Single strike) Gigantamax

    Sucker Punch / Payback

    Dark

    Damage per Max Attack: 512

    50s to Dynamax

  8. 8

    Eternatus

    Dragon Tail / Dynamax Cannon

    Dragon

    Damage per Max Attack: 434

    100s to Dynamax

  9. 9

    Kingler Gigantamax

    Metal Claw / Crabhammer

    Water

    Damage per Max Attack: 486

    50s to Dynamax

  10. 10

    Melmetal Gigantamax

    Thunder Shock / Double Iron Bash

    Steel

    Damage per Max Attack: 459

    50s to Dynamax

  11. 11

    Gardevoir

    Charm / Dazzling Gleam

    Fairy

    Damage per Max Attack: 597

    150s to Dynamax

  12. 12

    Cinderace Gigantamax

    Tackle / Blast Burn

    Fire

    Damage per Max Attack: 482

    50s to Dynamax

Stands in front and puts up Max Guard.

  1. 1

    Blissey

    Pound / Dazzling Gleam

    Normal

    71s standing

    50s to Dynamax

  2. 2

    Chansey

    Pound / Dazzling Gleam

    Normal

    54s standing

    50s to Dynamax

  3. 3

    Snorlax Gigantamax

    Lick / Earthquake

    Normal

    48s standing

    50s to Dynamax

  4. 4

    Zamazenta (Crowned shield)

    Metal Claw / Behemoth Bash

    Steel

    46s standing

    50s to Dynamax

  5. 5

    Umbreon

    Snarl / Foul Play

    Dark

    43s standing

    100s to Dynamax

  6. 6

    Zacian (Crowned sword)

    Metal Claw / Play Rough

    Steel

    42s standing

    50s to Dynamax

  7. 7

    Registeel

    Metal Claw / Flash Cannon

    Steel

    40s standing

    50s to Dynamax

  8. 8

    Regirock

    Rock Throw / Stone Edge

    Rock

    40s standing

    100s to Dynamax

  9. 9

    Sylveon

    Fairy Wind / Dazzling Gleam

    Fairy

    38s standing

    100s to Dynamax

  10. 10

    Eternatus

    Dragon Tail / Dynamax Cannon

    Dragon

    38s standing

    100s to Dynamax

  11. 11

    Suicune

    Water Gun / Hydro Pump

    Water

    38s standing

    50s to Dynamax

  12. 12

    Regice

    Frost Breath / Blizzard

    Ice

    38s standing

    100s to Dynamax

Heals the party with Max Spirit — the more HP it has, the more it heals.

  1. 1

    Blissey

    Pound / Dazzling Gleam

    Normal

    69 HP per Max Spirit

    50s to Dynamax

  2. 2

    Chansey

    Pound / Dazzling Gleam

    Normal

    67 HP per Max Spirit

    50s to Dynamax

  3. 3

    Wailord

    Water Gun / Surf

    Water

    49 HP per Max Spirit

    50s to Dynamax

  4. 4

    Snorlax Gigantamax

    Lick / Earthquake

    Normal

    46 HP per Max Spirit

    50s to Dynamax

  5. 5

    Vaporeon

    Water Gun / Hydro Pump

    Water

    39 HP per Max Spirit

    50s to Dynamax

  6. 6

    Lapras Gigantamax

    Water Gun / Sparkling Aria

    Ice

    39 HP per Max Spirit

    50s to Dynamax

  7. 7

    Wailmer

    Water Gun / Heavy Slam

    Water

    39 HP per Max Spirit

    50s to Dynamax

  8. 8

    Eternatus

    Dragon Tail / Dynamax Cannon

    Dragon

    38 HP per Max Spirit

    100s to Dynamax

  9. 9

    Melmetal Gigantamax

    Thunder Shock / Double Iron Bash

    Steel

    38 HP per Max Spirit

    50s to Dynamax

  10. 10

    Greedent

    Bite / Trailblaze

    Dark

    37 HP per Max Spirit

    50s to Dynamax

  11. 11

    Entei

    Fire Spin / Overheat

    Fire

    36 HP per Max Spirit

    100s to Dynamax

  12. 12

    Rhyperior

    Smack Down / Rock Wrecker

    Rock

    36 HP per Max Spirit

    100s to Dynamax

How this is worked out

The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.

Mechanics and capabilities from the PokeMiners Game Master.