Attacker
Rillaboom
Gigantamax Grass
Scratch / Drum Beating
Damage per Max Attack: 1,112
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Ice Water
A Max Battle is fought with three, and each one has a different job.
Attacker
Rillaboom
Gigantamax Grass
Scratch / Drum Beating
Damage per Max Attack: 1,112
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Lugia
Psychic
Extrasensory / Aeroblast
81s standing
100s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Wild Charge
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Rillaboom Gigantamax
Scratch / Drum Beating
Grass
Damage per Max Attack: 1,112
50s to Dynamax
Toxtricity (Low key) Gigantamax
Spark / Wild Charge
Electric
Damage per Max Attack: 1,047
50s to Dynamax
Zapdos
Thunder Shock / Zap Cannon
Electric
Damage per Max Attack: 913
50s to Dynamax
Electivire
Thunder Shock / Wild Charge
Electric
Damage per Max Attack: 899
50s to Dynamax
Raikou
Thunder Shock / Aura Sphere
Electric
Damage per Max Attack: 872
50s to Dynamax
Venusaur Gigantamax
Vine Whip / Frenzy Plant
Grass
Damage per Max Attack: 933
50s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
Damage per Max Attack: 739
50s to Dynamax
Jolteon
Thunder Shock / Zap Cannon
Electric
Damage per Max Attack: 841
50s to Dynamax
Gallade
Low Kick / Close Combat
Fighting
Damage per Max Attack: 858
50s to Dynamax
Flapple Gigantamax
Dragon Breath / Seed Bomb
Grass
Damage per Max Attack: 1,003
50s to Dynamax
Hitmonlee
Low Kick / Close Combat
Fighting
Damage per Max Attack: 814
50s to Dynamax
Urshifu (Single strike) Gigantamax
Sucker Punch / Dynamic Punch
Dark
Damage per Max Attack: 736
50s to Dynamax
Stands in front and puts up Max Guard.
Lugia
Extrasensory / Aeroblast
Psychic
81s standing
100s to Dynamax
Blissey
Pound / Wild Charge
Normal
80s standing
50s to Dynamax
Suicune
Snarl / Hydro Pump
Dark
75s standing
100s to Dynamax
Milotic
Dragon Tail / Hyper Beam
Dragon
68s standing
100s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
65s standing
100s to Dynamax
Vaporeon
Water Gun / Last Resort
Water
65s standing
50s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
62s standing
50s to Dynamax
Lapras Gigantamax
Psywave / Skull Bash
Ice
62s standing
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
61s standing
50s to Dynamax
Regice
Lock-On / Focus Blast
Normal
61s standing
50s to Dynamax
Uxie
Extrasensory / Thunder
Psychic
60s standing
100s to Dynamax
Registeel
Metal Claw / Focus Blast
Steel
60s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Wild Charge
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Rollout / Hyper Beam
Rock
49 HP per Max Spirit
150s to Dynamax
Snorlax Gigantamax
Lick / Superpower
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Last Resort
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Psywave / Skull Bash
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Rollout / Heavy Slam
Rock
39 HP per Max Spirit
150s to Dynamax
Eternatus
Poison Jab / Dynamax Cannon
Poison
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Dynamic Punch
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Tackle / Trailblaze
Normal
37 HP per Max Spirit
50s to Dynamax
Rhyperior
Smack Down / Rock Wrecker
Rock
36 HP per Max Spirit
100s to Dynamax
Entei
Fire Spin / Overheat
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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