Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 1,273
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Ground
A Max Battle is fought with three, and each one has a different job.
Attacker
Inteleon
Gigantamax Water
Water Gun / Hydro Cannon
Damage per Max Attack: 1,273
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Lugia
Psychic
Extrasensory / Hydro Pump
69s standing
100s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Hyper Beam
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Inteleon Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 1,273
50s to Dynamax
Kingler Gigantamax
Metal Claw / Crabhammer
Water
Damage per Max Attack: 1,172
50s to Dynamax
Rillaboom Gigantamax
Scratch / Drum Beating
Grass
Damage per Max Attack: 1,168
50s to Dynamax
Venusaur Gigantamax
Vine Whip / Frenzy Plant
Grass
Damage per Max Attack: 979
50s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
Damage per Max Attack: 776
50s to Dynamax
Flapple Gigantamax
Dragon Breath / Seed Bomb
Grass
Damage per Max Attack: 1,053
50s to Dynamax
Blastoise Gigantamax
Water Gun / Hydro Cannon
Water
Damage per Max Attack: 855
50s to Dynamax
Starmie
Water Gun / Hydro Pump
Water
Damage per Max Attack: 805
50s to Dynamax
Omastar
Water Gun / Hydro Pump
Water
Damage per Max Attack: 794
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
Damage per Max Attack: 787
50s to Dynamax
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
Damage per Max Attack: 593
50s to Dynamax
Urshifu (Rapid strike) Gigantamax
Waterfall / Dynamic Punch
Water
Damage per Max Attack: 1,237
100s to Dynamax
Stands in front and puts up Max Guard.
Lugia
Extrasensory / Hydro Pump
Psychic
69s standing
100s to Dynamax
Blissey
Pound / Hyper Beam
Normal
54s standing
50s to Dynamax
Corviknight Gigantamax
Sand Attack / Sky Attack
Flying
42s standing
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
41s standing
50s to Dynamax
Articuno
Ice Shard / Blizzard
Ice
40s standing
100s to Dynamax
Gyarados
Waterfall / Hydro Pump
Water
39s standing
100s to Dynamax
Snorlax Gigantamax
Lick / Hyper Beam
Normal
36s standing
50s to Dynamax
Ho-Oh (S)
Extrasensory / Solar Beam
Psychic
36s standing
100s to Dynamax
Regice
Frost Breath / Blizzard
Ice
35s standing
100s to Dynamax
Noctowl
Wing Attack / Sky Attack
Flying
35s standing
100s to Dynamax
Suicune
Water Gun / Hydro Pump
Water
34s standing
50s to Dynamax
Umbreon
Snarl / Foul Play
Dark
34s standing
100s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Hyper Beam
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Hyper Beam
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Hyper Beam
Normal
46 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Water Gun / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Scald
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Double Iron Bash
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Tackle / Trailblaze
Normal
37 HP per Max Spirit
50s to Dynamax
Entei
Fire Spin / Overheat
Fire
36 HP per Max Spirit
100s to Dynamax
Rhyperior
Mud-Slap / Surf
Ground
36 HP per Max Spirit
150s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
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