Attacker
Alakazam
Psychic
Psycho Cut / Psychic
Damage per Max Attack: 747
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Dynamax
Poison
A Max Battle is fought with three, and each one has a different job.
Attacker
Alakazam
Psychic
Psycho Cut / Psychic
Damage per Max Attack: 747
50s to Dynamax
Fills the meter fast and unloads the Max Attacks.
Wall
Zamazenta (Crowned shield)
Steel
Metal Claw / Behemoth Bash
111s standing
50s to Dynamax
Stands in front and puts up Max Guard.
Healer
Blissey
Normal
Pound / Psychic
69 HP per Max Spirit
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Fills the meter fast and unloads the Max Attacks.
Alakazam
Psycho Cut / Psychic
Psychic
Damage per Max Attack: 747
50s to Dynamax
Excadrill
Mud Shot / Earthquake
Ground
Damage per Max Attack: 705
50s to Dynamax
Gallade
Psycho Cut / Psychic
Psychic
Damage per Max Attack: 658
50s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
Damage per Max Attack: 567
50s to Dynamax
Sandaconda Gigantamax
Mud Shot / Earth Power
Ground
Damage per Max Attack: 729
50s to Dynamax
Starmie
Psywave / Psychic
Psychic
Damage per Max Attack: 588
50s to Dynamax
Azelf
Extrasensory / Future Sight
Psychic
Damage per Max Attack: 744
100s to Dynamax
Flygon
Sand Attack / Earthquake
Ground
Damage per Max Attack: 575
50s to Dynamax
Kadabra
Psycho Cut / Psybeam
Psychic
Damage per Max Attack: 645
50s to Dynamax
Gengar Gigantamax
Lick / Psychic
Ghost
Damage per Max Attack: 579
50s to Dynamax
Latios
Zen Headbutt / Psychic
Psychic
Damage per Max Attack: 739
100s to Dynamax
Espeon
Zen Headbutt / Psychic
Psychic
Damage per Max Attack: 721
100s to Dynamax
Stands in front and puts up Max Guard.
Zamazenta (Crowned shield)
Metal Claw / Behemoth Bash
Steel
111s standing
50s to Dynamax
Registeel
Metal Claw / Flash Cannon
Steel
107s standing
50s to Dynamax
Melmetal Gigantamax
Thunder Shock / Double Iron Bash
Steel
100s standing
50s to Dynamax
Corviknight Gigantamax
Sand Attack / Sky Attack
Flying
96s standing
50s to Dynamax
Blissey
Pound / Psychic
Normal
90s standing
50s to Dynamax
Metagross
Zen Headbutt / Psychic
Psychic
87s standing
100s to Dynamax
Lugia
Extrasensory / Future Sight
Psychic
87s standing
100s to Dynamax
Zacian (Crowned sword)
Metal Claw / Behemoth Blade
Steel
81s standing
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
78s standing
100s to Dynamax
Duraludon
Metal Claw / Flash Cannon
Steel
74s standing
50s to Dynamax
Coalossal Gigantamax
Fire Spin / Rock Slide
Rock
72s standing
100s to Dynamax
Regirock
Lock-On / Earthquake
Normal
72s standing
50s to Dynamax
Heals the party with Max Spirit — the more HP it has, the more it heals.
Blissey
Pound / Psychic
Normal
69 HP per Max Spirit
50s to Dynamax
Chansey
Pound / Psychic
Normal
67 HP per Max Spirit
50s to Dynamax
Wailord
Water Gun / Surf
Water
49 HP per Max Spirit
50s to Dynamax
Snorlax Gigantamax
Lick / Earthquake
Normal
46 HP per Max Spirit
50s to Dynamax
Lapras Gigantamax
Psywave / Sparkling Aria
Ice
39 HP per Max Spirit
50s to Dynamax
Vaporeon
Water Gun / Hydro Pump
Water
39 HP per Max Spirit
50s to Dynamax
Wailmer
Water Gun / Heavy Slam
Water
39 HP per Max Spirit
50s to Dynamax
Eternatus
Dragon Tail / Dynamax Cannon
Dragon
38 HP per Max Spirit
100s to Dynamax
Melmetal Gigantamax
Thunder Shock / Double Iron Bash
Steel
38 HP per Max Spirit
50s to Dynamax
Greedent
Mud Shot / Body Slam
Ground
37 HP per Max Spirit
50s to Dynamax
Rhyperior
Mud-Slap / Earthquake
Ground
36 HP per Max Spirit
150s to Dynamax
Entei
Fire Spin / Scorching Sands
Fire
36 HP per Max Spirit
100s to Dynamax
The Max meter gains one point per attack against a boss with that much health, so a short fast move reaches the Max Phase sooner than a powerful one. The Max Attack takes the type of your FAST move — except on a Gigantamax, which uses its species' own G-Max move. The ranking is damage per second of a full cycle (charge plus unleash), not raid DPS.
Mechanics and capabilities from the PokeMiners Game Master.
Explore
Community